- Reddit rpg maker mv tilesets how to#
- Reddit rpg maker mv tilesets software#
- Reddit rpg maker mv tilesets Pc#
- Reddit rpg maker mv tilesets tv#
Certain autotile walls with windows help you build tall apartment buildings or skyscrapers while others are perfect for creating unique two-story houses, giving you ways to break up the monotony of buildings in your cities. Fences made out of stone, metal, and even plants can keep your players from wandering into people’s yards while still letting them see little details like dog houses or bicycles that show someone really lives there. Let your players take a break in a small park with swing sets and a bouncy panda between tall buildings, or make a railroad station into your game’s fast travel system. (Which has a superior mapping system.Bring a compact and busy feeling to your cities with the Japanese Modern Cityscape Tileset! Grayfax software’s tileset contains pixel art tiles to help you build a city inspired by modern Japan, with road signs, soda machines, and even a small shrine to help your city look lived in. Hope this helps! :D Especially for those of us sticking with MV, as we'll be competing against MZ games. Like, "Why? Why would make it like this!? Why did you put a limit here!? Why couldn't you just add that small feature in!?" You would be asking a lot of 'whys' when you start using it properly.
Reddit rpg maker mv tilesets software#
And some of the design and technical choices of this software just makes you.
Reddit rpg maker mv tilesets how to#
It's not intuitive, so you will be frustrated when learning how to use it. while I'll be using SAKAN again for reasons I've mentioned above, it's important to note that THIS IS THE SILLIEST SOFTWARE I'VE EVER USED! You can check out the following map to see where I used these assets, and how the map looks thanks to them.Īnd you can check out the map in video here: Having every graphic fixed in a grid, makes your map look less attractive (Use Sakan to get them 'off' your grid easily.) So I'm not sure how it would look with tiled based movement.) So their positioning feels natural, and less artificial. (It can be great for small, interior maps.)Īnd you can also use it to easily combine a few graphics from your tileset, and get them 'off grid'. (Or anything, really.) You can use SAKAN to add more graphics and details over it. That once you've added a particular graphic on your map from tileset. So I've figured this is something SAKAN is very useful for. Then, I explored what else I could add to this, to make it more 'full'.Īnd 10 minutes later.
Reddit rpg maker mv tilesets tv#
I had this table and this TV that I wanted to join into one graphic: (And I like to stay within the engine, and not rely on parallax mapping.) This felt REALLY good! I like making small maps, and stuffing details and graphics to every pixel. Me, as I kept adding more and more things And it became a single graphic.Įasily exported it into one of my tileset, and pasted it on the map.
Reddit rpg maker mv tilesets Pc#
I added the desk in SAKAN, dragged & aligned the PC over it. Using SAKAN to combine Two Separate Graphics into One So I thought SAKAN could help me with this, more easily, than opening some other graphic editing software. (On my map, first I added the desk, then tried to place the PC over it. (With the PC on top of the desk, of course.) They would not properly align when I put them both on my map. I had this desk graphic and this PC graphic, both separate, and I wanted to place them on my map. Here's what I wanted to do with it, and how it delivered: So I end up relying on these sort of tools to get simple things done.) (Disclaimer: I don't know how to use Photoshop. Since I already got it for the assets, I gave the tool a try as well. I make modern-themed games, and I was told it has some neat graphics inside it.